Chocobos~! (
moechocobos) wrote in
melodiesofeternity2018-05-02 02:58 am
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Entry tags:
- [*] player plot,
- [au] dylas,
- [au] johnny d'amico,
- [au] roxas,
- [au] selphie tilmitt,
- [au] sparks nevada,
- [au] yue,
- [ou] adrien agreste,
- [ou] camilla of nohr,
- [ou] castor westmoore,
- [ou] clarus amicitia,
- [ou] connie maheswaran,
- [ou] demyx,
- [ou] ena,
- [ou] euphemia li britannia,
- [ou] futaba sakura,
- [ou] hunk,
- [ou] kanji tatsumi,
- [ou] komaeda nagito,
- [ou] lelouch vi britannia,
- [ou] mythra,
- [ou] naoto shirogane,
- [ou] okuyasu nijimura,
- [ou] prompto argentum,
- [ou] rutile,
- [ou] takashi shirogane,
- [ou] tidus,
- [ou] uendo toneido
Player Plot: Bizarre Bird Behavior!
Should you happen to have missed it, the plotting and information post for this event can be found here.
A. Choco-Chaos!
Perhaps the first thing anyone notices is the noise, the incessant squawking and warking of so many startled and disgruntled chocobos. Then comes the smell. Ew! In the early morning hours dozens, maybe even hundreds of chocobos invaded many of the cities of Vaikuntha, and while for the first few minutes some may have been elated to see them, attitudes quickly change. The chocobos are panicked, running around without much rhyme or reason, trampling on flower beds, knocking over merchant stands, and making such a ruckus even the dead couldn’t sleep through it. Any food they find is destroyed within minutes, and anything they’re curious about meets the sharp end of their strong beaks. While they’re generally harmless birds, they have the capacity for devastation.
And none of that mentions the, uh, other mess live animals tend to make.
Despite being within the city limits, they are far from tame. Any attempts to approach the birds will be met with either an angry warning wark, a display of puffed feathers, or the chocobo just straight up bolting away. This seems great, as maybe they can be corralled, but… Nope. While this works to an extent, as soon as the birds get too close to the city borders they turn tail and jump straight over the heads of the people attempting to be rid of them, running back into the city to make even more of a mess in their renewed panic. What is there to be done about them?
B. Lurking Lunchers
Should anyone be so inclined as to find out why the chocobos feathers are so ruffled, they need only walk to the edge of the city. Stalking around just beyond civilization are fearsome beasts known only as chocobo eaters. Based on the feathers stuck between their huge teeth this is probably an apt name. The monsters have little interest in humans, but become very interested when a chocobo wanders too close to the outskirts of town. The chocobo eaters are quite aggressive and will gladly take on anyone bold enough to make a challenge. Adventurers may attempt to fight them, but it seems like just when you send one packing, another bigger monster shows up. Was that a baby chocobo eater you were just fighting? You could have sworn it was an adult, with how big it is!
C. Fight or Flight
At last the time has come. A gold chocobo trotted in from off the horizon and rounded up what she believes to be able fighters, herded them into groups, and partnered them with a chocobo that will fight by their side. Ironically it seems to be the feathered member of the party that actually knows what to do, and the teams are led by their respective birds out into the battlefield to take on one of the ferocious beasts waiting out there for lunch. Fight as hard as you can and don’t let the birds down. Defeat might not mean death for you, but it certainly would for the chocobos!
Once the battles are won and the flocks free to return to their natural habitat, some of the brave battlers will find themselves with new feathered friends. Others will not, but everyone will have a handful of greens. If you missed this opportunity to get a chocobo, or you have a taste and want even more, head on over and check out the chocobo capture/breeding system that will be available from now until Eternity.
A. Choco-Chaos!
Perhaps the first thing anyone notices is the noise, the incessant squawking and warking of so many startled and disgruntled chocobos. Then comes the smell. Ew! In the early morning hours dozens, maybe even hundreds of chocobos invaded many of the cities of Vaikuntha, and while for the first few minutes some may have been elated to see them, attitudes quickly change. The chocobos are panicked, running around without much rhyme or reason, trampling on flower beds, knocking over merchant stands, and making such a ruckus even the dead couldn’t sleep through it. Any food they find is destroyed within minutes, and anything they’re curious about meets the sharp end of their strong beaks. While they’re generally harmless birds, they have the capacity for devastation.
And none of that mentions the, uh, other mess live animals tend to make.
Despite being within the city limits, they are far from tame. Any attempts to approach the birds will be met with either an angry warning wark, a display of puffed feathers, or the chocobo just straight up bolting away. This seems great, as maybe they can be corralled, but… Nope. While this works to an extent, as soon as the birds get too close to the city borders they turn tail and jump straight over the heads of the people attempting to be rid of them, running back into the city to make even more of a mess in their renewed panic. What is there to be done about them?
B. Lurking Lunchers
Should anyone be so inclined as to find out why the chocobos feathers are so ruffled, they need only walk to the edge of the city. Stalking around just beyond civilization are fearsome beasts known only as chocobo eaters. Based on the feathers stuck between their huge teeth this is probably an apt name. The monsters have little interest in humans, but become very interested when a chocobo wanders too close to the outskirts of town. The chocobo eaters are quite aggressive and will gladly take on anyone bold enough to make a challenge. Adventurers may attempt to fight them, but it seems like just when you send one packing, another bigger monster shows up. Was that a baby chocobo eater you were just fighting? You could have sworn it was an adult, with how big it is!
C. Fight or Flight
At last the time has come. A gold chocobo trotted in from off the horizon and rounded up what she believes to be able fighters, herded them into groups, and partnered them with a chocobo that will fight by their side. Ironically it seems to be the feathered member of the party that actually knows what to do, and the teams are led by their respective birds out into the battlefield to take on one of the ferocious beasts waiting out there for lunch. Fight as hard as you can and don’t let the birds down. Defeat might not mean death for you, but it certainly would for the chocobos!
Once the battles are won and the flocks free to return to their natural habitat, some of the brave battlers will find themselves with new feathered friends. Others will not, but everyone will have a handful of greens. If you missed this opportunity to get a chocobo, or you have a taste and want even more, head on over and check out the chocobo capture/breeding system that will be available from now until Eternity.
no subject
The blond paused long enough to listen to the silly little ditty, unable to help the little smile on his face. It was a good effort, and actually Roxas did feel a bit stronger. The song also doubled in helping the chocobo feel a bit more at ease and she moved from behind the party to take her position in their line.
For the most part the Chocobo Eater just waved in annoyance at the wind, but it did get some snow in its eyes so there was that.
Leading the physical charge was the chocobo pecking the monster's feet. Roxas tried to follow suit by hitting it with his stick, but... it was just a stick.
no subject
Ira smirked faintly, before committing to it and casting Aero again. No one needed healing, and he doubted whacking it with two sticks would help matters any. He's got your back, white chocobo friend.
no subject
He paused briefly. "And it's not as sturdy as my other sitar!"
He shrugged helplessly, what was he supposed to do in a fight if all he could do was play music and it didn't have magic to accompany it? Maybe he should have come as a dancer, he was pretty sure he could kick things.
"Go team!" He cheered idly, and mimed shaking pom poms. They're really for the chocobo.
no subject
The chocobo eater growled in frustration at getting even more ice in its eyes and attempted a physical attack against the chocobo, but it missed.
The chocobo took the opportunity to run forward and deliver a flying kick to the monster's face, and once more Roxas followed suit and whapped the monster with his stick, for whatever good that was doing.
So I tracked this... and then his paid expired. Whoops. >_<
The chocobo eater could growl all it damn well pleased, he found a loophole and Ira was going to exploit it to the best of his abilities. Especially considering how worthless at least 50% of their group was. He cast yet another Aero spell, hoping it stayed blinded enough that maybe, just maybe, they'll luck out and there is a cliff or something behind it.
It was kind of hard to tell with all the snow.
RIP
It wasn't really ready, as far as bard songs went but he knew the melody. He played easily, this song just as short as the last, but it sounded different. This song was called Sorrow of the Fiend meaning that their chocobo eater got slightly weaker.
Was that helpful?