Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-08-05 06:02 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- [*] introduction log,
- [au] ashelia b'nargin dalmasca,
- [au] chara dreammur,
- [au] frisk,
- [au] jeremiah gottwald,
- [au] newt scamander,
- [au] papyrus,
- [au] poison ivy,
- [au] riku replica,
- [au] selphie tilmitt,
- [au] vanitas,
- [ou] angeal hewley,
- [ou] beast boy,
- [ou] castor westmoore,
- [ou] cornelia li britannia,
- [ou] demyx,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] hunk,
- [ou] keith,
- [ou] klonoa,
- [ou] kuja,
- [ou] lance,
- [ou] orcelito noctircus,
- [ou] pidge gunderson,
- [ou] prompto argentum,
- [ou] regis lucis caelum,
- [ou] ren amamiya,
- [ou] riku,
- [ou] riku replica,
- [ou] sora,
- [ou] souji seta,
- [ou] takashi shirogane
Introduction Log || Third Time's The Charm
Who: All characters (New Arrivals, Previous Arrivals, and Native OCs) When: August 5th Where: The Dream Width (Airship), the Curti Center, and the Housing District What: It is happening for the third time now. More outworlders have arrived in the Dream Width and must be rescued and brought back to their new homes on Vaikuntha Warnings/Notes: Only new players can put up a toplevel. Previous arrivals and established native characters can respond to new characters' toplevel posts. MEMORY
[ You've been here before...? No, wait, why would you think that? You're here in the moment, everything is as it should be...(?) The memory you are trapped in has completely enthralled you. You stop questioning and accept, you relive and repeat. Luckily, you are not alone. Others have arrived to help you. The travelers in the airships will enter the nebula formed by your memories and attempt to wake you up and bring you back to the present. The dreamer's mind will shape how these newcomers are perceived and how the NPCs in the memory respond to them. For more details on the mechanics, please refer to this post] ARRIVAL
[ You wake from your dreams, from your memories, on a narrow cot. There are fleeting impressions- recycled air, humming machinery, movement, strangers waking around you. The room you wake in is lined with cots, with barely enough space between them to walk to the door, though not all of them show signs of having been occupied. The makeshift infirmary seems like it was prepared to hold many more than are here. Stepping out, there is a lobby space that bears the signs of having once held some furniture, now cleared away to make space. Your footsteps echo in the emptiness. As the automatic door slides shut on the infirmary, a light flashes on the far side of the room. A flickering holographic projection of a man’s face and gloved hand appears projected in the space above the arrivals’ heads. He backs up so his upper body is in frame for the recording. An arm, covered in the same orange flightsuit sleeve, hands him a tablet. The man begins to read. A written version of the message scrolls along the bottom of the projection as he speaks. ] ’Welcome travelers’… That’s way too formal. Hey everyone. Hi! [ The second man leans into the frame to add his greeting. ] Don’t panic. You were floating out there, but we pulled you in and rescued you. Yeah, we’re heroic AND handsome. And also the only ones crazy enough to come out here to get you. [ A woman’s voice calls from out of frame. ] Can you two be serious for ONE moment and stick to your scripts? [ The two men give each other a conspiratorial eyeroll. This does not appear to be their first take. ] Anyways, no need to panic. Seriously, don’t do anything reckless. We got our fill of that with Skywalker. [A huff is heard offscreen, and the men finally spare the tablet another glance.] ‘Your pilots will be navigating treacherous environs as this message plays…’ Claire, seriously? Nobody talks like this! [ The tablet is tossed to the side and lands with a thunk offscreen. ] We’re gonna wing it. Look, everyone, we’re workin’ hard to get you planetside safely, and it’s gonna take some tricky flying to do it. So the door to the cockpit is locked so we can focus on not getting us all killed. Don’t try to open it, unless you want to be stardust. We promise you’ll get answers about what’s going on once we land. But for now, please trust us. Right now, we’re your only hope. [ The second man leans forward, close to the recording device, and presses a button. The projection freezes for a moment, and then the message starts on the next recorded message. ] CURTI CENTER
[ Finally after hours of flight, you arrive at the Curti Center. The other NPCs await you having been notified of your retrieval in the Dream Width. Jessie gives a long and somewhat awkward welcome speech, explaining what the situation is: you were lost in a space called the Dream Width. You are now on a planet called Vaikuntha: for ages, the people of this world have used Airships to rescue people lost in the Dream Width, with one person being found roughly every ten years. No one knows why this happens, but this has been a mutually beneficial exchange, with the people from Vaikutha rescuing people lost in the Dream Width and the rescued ones sharing their wisdom with the people of Vaikuntha. Ten years ago, something unusual happened: two people were found at once, Biggs and Wedge. But that was nothing compared to what happened four months ago... And two months ago. And now, here you are. No one knows why such a large number of people has arriving lately, but the Curti Center is a place dedicated to piercing the Dream Width's secrets. Jessie also introduces the other ones: Claire, the woman sighing and writing in her schedule book upon being pointed out as the bookkeeper, Kupoto and Mogaruru, their Mognet representatives and finally the Native OCs: those brave and kind souls who have accepted to help you all on a daily basis. She also mentions Cid, the director who is busy preparing for certain dealings later this month. After Jessie finishes , the employees, including the Native OCs, provide a tour of the facility and help the newcomers navigate their future lives. Now is the time to ask questions and look over pamphlets regarding locations, Jobs, life in Vaikuntha... ] [ If you want to contact an NPC, you can do so on the NPC Contact Page. ] A BALL OF FLUFF NAMED MOOGLE
[ It has been a long day, perhaps now you would like to find your way to a place to sleep? Or perhaps you'd like to get some answers, but you can't be bothered to go seek people out? And lo, just as despair begins settles in, a Moogle slams into you! Or stops by your side if their aim is decent... It's the Moogle Jessie mentioned in her speech earlier! And they'll be informing you that now, they will stick to you like your shadow and help you in anyway they can! They're also giving you your iMog Slate- Now you can get onto Mognet! Isn't it great? ] A QUICK CHECK-UP
[ Whether it's your Moogle, Native OCs or NPCs, all will urge you to stop by the hospital wing for a basic check-up. You may disagree, but listen. You've just been thrown into a space between worlds, rescued, and brought to another world. For your own sake, that's a good idea. Should you give in and go (or should you be dragged by your Moogle or a Native OC), you will find yourself in the cold and white space very reminiscent of an hospital. For characters with specific medical conditions necessitating help, this is where they will receive it if asked. The doctors and nurses are all White Mages or Chemists, with various levels into their Job as well as medical knowledge. Don't mind the confused looks if you look like nothing they've ever seen before... It's hard for a doctor to be unable to give a proper diagnosis to a patient! For everyone else though, they'll be let go with smiles and be given a candy as they leave. No one likes medical check-ups, but it's a very quick and basic one: testing reflexes, taking your temperature and the likes. On the bright side, while you're grumpily sitting on a bed with a thermometer on your forehead or in your mouth, it might be a good time to socialize with your fellow new arrival who's having lights flashed into their eyes by a doctor. Misery loves company, after all. ] PRETTY SIGHTS
[ There's plenty of rooms to wander about in, with several points of interest apart from the offices. The Airship Hangar is where the airships are kept and the first room you entered. Workers keep guard to prevent the outworlders from getting too close to the vehicles. Airships are expensive and they don't want you messing with them, after all. Venturing into the Research Section, you can walk through public exhibitions on astronomy, airship design, and asterisk studies. A good place to get used to the basic science of this world. The laboratories lie behind a thick locked door with a sign reading "EMPLOYEES ONLY". No going there, for now anyway. Not too far from there are the Employee Quarters - work stations, apartments, and lounge areas. The latter are available to the public, whereas the rest is locked to Native OCs. But if you get them to be friends with you, perhaps they'll let you visit? Also open to all is a Cafeteria - a standard food court with stalls serving all types of Vaikunthan cuisine. The Chef is a very jovial and absent-minded Hypello. Beware of long lines and crowded tables. Should you prefer open spaces, then the gardens are for you! There are different sections in the gardens around the center. One boasts a wide array of blooming flowers, another more practical with herbs commonly used in Vaikunthan cooking. One had been cultivated for butterflies and hummingbirds to visit. Paths have been laid through so that visitors can safely navigate, and moogles will swoop down and shout at anyone who strays into the flower beds. Or perhaps, you want to wait till the sunset. Dusk on a new world, but a beginning of a new life... The sea shines bright in the orange light. A good moment for quiet contemplation. ] HOUSING
[The housing accommodations are the best the Curti staff could provide, given that they are still also sheltering most of the previous arrivals from the Dream Width. The keys have been entrusted to the moogles who will be guiding the new arrivals. The new arrivals can stop by the Curti Center storage room to collect some essential supplies that have been donated by charity organizations from around the world (there are boxes of toothbrushes and whitening toothpaste sent from the Zora, hair brushes from the Elezen, quick-drying towels from the Hypello, among the various donations of clothes, toiletries, and blankets), before heading to their temporary homes. The people of Vaikuntha have done their best to provide for their new neighbors and help them get on their feet. Still, things will be a little cramped until the off-worlders can find employment and move into better housing. The staff hopes they can get along with one another until alternate arrangements can be made. You can survive living with roommates for a few months, right?] THE JOB FOR YOU
[An important part of life on Vaikuntha is the Job (or Jobs) you choose to take. No, not the way you earn your living. Your Job Class. Most Natives only choose one or two, but you'll have an opportunity to take on more Job Asterisks after you master your first Jobs. The Curti Center's resident Job Master, Ganeshan, is more than happy to arrange transportation to the various Guilds so that you can claim your first Asterisks. ] |
Memory
But this? This is a place that is completely unfamiliar to him, even if it's...peaceful. quiet. Except for the kids playing on the beach. That brings a smile to his face despite himself. Whoever is trapped her seems fortunate to have a good memory... But the smile is only brief as he realizes that if it's not the man fishing, it's one of these young kids. Six, they look so young...
But then that seagull swoops down to take the doll, and Cor immediately runs after it alongside Sora. Since he currently has Ninja active, he's running silently despite the ground beneath them being a variation of sand and wood planks. Sharp eyes focus mostly on the seagull, though, trying to trace it back to its nest...which he hopes is within decent climbing reach.]
no subject
Sora’s legs part, he bends his knees, he shoves one gripped palm up the skin of his arm and then the other (as if he’s pushing up his sleeves … which he has none) and like a sumo wrestler he gives his feet a good stomping. ]
Aw-right burd! I’ma coming for the prince!
[ His little body then pounces forward and he hugs the tree with a soft wiggle before he slides down to the ground. ]
no subject
Hey, kid - need some help with that?
no subject
Yas!
[ Sora lets his hands fall from the trunk of the tree and he raises them up toward the other man, obviously expecting to be hoisted up. If he could pounce on the tree from a higher place then maybe he could fall up rather than fall down! Makes sense to him! ]
no subject
Alright...but hold on tight. I don't want you falling off and hurting yourself.
[And then he pickes up Sora and moves to let him cling to the adult from the back.]
no subject
Um, kay! Ready!
[ He gives a soft little wiggle on Cor’s back to indicate he was held on tightly and securely. ]
no subject
[And then Cor starts to Free Climb up the palm tree with practiced ease. This form of Parkour, he particularly enjoys; it helps that he's familisr with the weight of a little kid on his back, despite it being so long since he last felt it...]
no subject
[ Then Sora slid a bit on the man's back and his hand shoots straight back to grip on the shirt he was hanging off of and his little feet tightened down on the man's hips. ]
Eee-oops!
no subject
[Swearing on reflex, Cor stops in his tracks. One hand immediately moves behind him to help grip Sora to keep him from falling off. Considering that they're a good 15 feet up now, that would hurt for a little one like him to fall from.]
You okay, kid?
no subject
Yaaaas!!!
[ He doesn’t have any fear or worry to his tone but only encouragement! ] We’re almost there! Look! Look! Eeee! Ewww! I mean eeee!
You kay? Huh?!
no subject
I'm fine. Just hang on a bit more...
[And then they start climbing once more, Cor taking it just a little slower than before. But it still wouldn't be long before they reach the top. Is the 'hero' there, or...?]
no subject
The prince!! The prince!
[ He pulls the toy down and brings it to the man’s face so he could inspect the object and confirm the toy was indeed the prince! ]