Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-04-11 03:45 pm
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Entry tags:
- [*] introduction log,
- [*] npcs,
- [au] ace (ff type-0),
- [au] bonnie,
- [au] dylas,
- [au] johnny d'amico,
- [au] minato arisato,
- [au] papyrus,
- [au] reno,
- [au] riku replica,
- [au] roxas,
- [au] selphie tilmitt,
- [au] shinji ikari,
- [au] shun kurosaki,
- [au] sparks nevada,
- [au] tear grants,
- [au] yue,
- [ou] adrien agreste,
- [ou] amanda o'neill,
- [ou] aqua (kingdom hearts),
- [ou] azusa miura,
- [ou] baiken,
- [ou] black mage (8-bit theater),
- [ou] camilla of nohr,
- [ou] castor westmoore,
- [ou] cindy aurum,
- [ou] clarus amicitia,
- [ou] connie maheswaran,
- [ou] corrin,
- [ou] demyx,
- [ou] elhaym van houten,
- [ou] ena,
- [ou] euphemia li britannia,
- [ou] fei fong wong,
- [ou] fighter (8-bit theater),
- [ou] fighter mcwarrior,
- [ou] futaba sakura,
- [ou] hana song,
- [ou] hunk,
- [ou] ignis scientia,
- [ou] jade curtiss,
- [ou] kaede akamatsu,
- [ou] kanji tatsumi,
- [ou] kenichi nakagawa,
- [ou] komaeda nagito,
- [ou] lelouch vi britannia,
- [ou] madhuri,
- [ou] makoto niijima,
- [ou] minako arisato,
- [ou] monika,
- [ou] mythra,
- [ou] nanamo ul namo,
- [ou] naoto shirogane,
- [ou] noctis lucis caelum,
- [ou] nyx ulric,
- [ou] okuyasu nijimura,
- [ou] prompto argentum,
- [ou] red savarin,
- [ou] ren amamiya,
- [ou] rikku,
- [ou] rinoa heartilly,
- [ou] rutile,
- [ou] s'reee,
- [ou] sayori,
- [ou] seth nightlord,
- [ou] snow white,
- [ou] sora,
- [ou] takashi shirogane,
- [ou] takumi of hoshido,
- [ou] terra,
- [ou] tidus,
- [ou] uendo toneido,
- [ou] vax'ildan
FABULA NOVA CRYSTALLIS || INTRODUCTION LOG
Who: All characters (New Arrivals and Native OCs) When: April 11th Where: The Dream Width (Airship), the Curti Center, and the Housing District What: For the first time in 10 years, outworlders have been found the Dream Width. This unprecedented number of new arrivals are rescued and brought to Vaikuntha, and must now try to start adjusting to their new home. Warnings/Notes: All players can put up a toplevel. Please post to the NPC toplevel if you have an IC question for them. ARRIVAL
[ You wake from your dreams, from your memories, on a narrow cot. There are fleeting impressions- recycled air, humming machinery, movement, strangers waking around you. The room you wake in is lined with cots, with barely enough space between them to walk to the door. The makeshift infirmary is becoming uncomfortably warm, packed to its capacity with people. Stepping out, there is a lobby space that bears the signs of having once held some furniture, now cleared away to make space. Even with the sparse accommodations, the space quickly fills to standing-room only. As the automatic door slides shut on the infirmary, a light flashes on the far side of the room. A flickering holographic projection of a man’s face and gloved hand appears projected in the space above the arrivals’ heads. He backs up so his upper body is in frame for the recording. An arm, covered in the same orange flightsuit sleeve, hands him a tablet. The man begins to read. A written version of the message scrolls along the bottom of the projection as he speaks. ] ’Welcome travelers’… That’s way too formal. Hey everyone. Hi! [ The second man leans into the frame to add his greeting. ] Don’t panic. You were floating out there, but we pulled you in and rescued you. Yeah, we’re heroic AND handsome. And also the only ones crazy enough to come out here to get you. [ A woman’s voice calls from out of frame. ] Can you two be serious for ONE moment and stick to your scripts? [ The two men give each other a conspiratorial eyeroll. This does not appear to be their first take. ] Anyways, no need to panic. Seriously, don’t do anything reckless. We got our fill of that with Skywalker. [A huff is heard offscreen, and the men finally spare the tablet another glance.] ‘Your pilots will be navigating treacherous environs as this message plays…’ Claire, seriously? Nobody talks like this! [ The tablet is tossed to the side and lands with a thunk offscreen. ] We’re gonna wing it. Look, everyone, we’re workin’ hard to get you planetside safely, and it’s gonna take some tricky flying to do it. So the door to the cockpit is locked so we can focus on not getting us all killed. Don’t try to open it, unless you want to be stardust. We promise you’ll get answers about what’s going on once we land. But for now, please trust us. Right now, we’re your only hope. [ The second man leans forward, close to the recording device, and presses a button. The projection freezes for a moment, and then the message starts to play again. ] ’Welcome travelers’… CURTI CENTER
[ Finally after hours of flight, you arrive at the Curti Center. The other NPCs await you along with the Native OCs. Cid gives a short and to the point welcome speech, explaining what the situation is: you were lost in a space called the Dream Width. You are now on a planet called Vaikuntha: for ages, the people of this world have used Airships to rescue people lost in the Dream Width, with one person being found roughly every ten years. No one knows why this happens, but this has been a mutually beneficial exchange, with the people from Vaikutha rescuing people lost in the Dream Width and the rescued ones sharing their wisdom with the people of Vaikuntha. Ten years ago, something unusual happened: two people were found at once, Biggs and Wedge. But that was nothing compared to what happened today. Indeed, here you are. No one knows why such a large number of people has been found at once, but the Curti Center is a place dedicated to piercing the Dream Width's secrets. Cid also introduces the other ones: his assistant Jessie, Claire, the woman looking at the group in horror upon being pointe out as the bookkeeper, Kupoto and Mogaruru, their Mognet representatives and finally the Native OCs: those brave and kind souls who have accepted to help you all on a daily basis. After Cid finishes (and Claire despairs at the pile of paperwork she must complete by the end of the week), the Native OCs provide a tour of the facility and help the newcomers navigate their future lives. Now is the time to ask questions and look over pamphlets regarding locations, Jobs, life in Vaikuntha... ] [ If you want to contact an NPC specifically during this introduction, please respond to the toplevel with the name of the NPC in the subject header. The mods will try to reply at least once a day for each NPC. ] A BALL OF FLUFF NAMED MOOGLE
[ It has been a long day, perhaps now you would like to find your way to a place to sleep? Or perhaps you'd like to get some answers, but you can't be bothered to go seek people out? And lo, just as despair begins settles in, a Moogle slams into you! Or stops by your side if their aim is decent... It's the Moogle Cid mentioned in his speech earlier! And they'll be informing you that now, they will stick to you like your shadow and help you in anyway they can! They're also giving you your iMog Slate- Now you can get onto Mognet! Isn't it great? ] A QUICK CHECK-UP
[ Whether it's your Moogle, Native OCs or NPCs, all will urge you to stop by the hospital wing for a basic check-up. You may disagree, but listen. You've just been thrown into a space between worlds, rescued, and brought to another world. For your own sake, that's a good idea. Should you give in and go (or should you be dragged by your Moogle or a Native OC), you will find yourself in the cold and white space very reminiscent of an hospital. For characters with specific medical conditions necessitating help, this is where they will receive it if asked. The doctors and nurses are all White Mages or Chemists, with various levels into their Job as well as medical knowledge. Don't mind the confused looks if you look like nothing they've ever seen before... It's hard for a doctor to be unable to give a proper diagnosis to a patient! For everyone else though, they'll be let go with smiles and be given a candy as they leave. No one likes medical check-ups, but it's a very quick and basic one: testing reflexes, taking your temperature and the likes. On the bright side, while you're grumpily sitting on a bed with a thermometer on your forehead or in your mouth, it might be a good time to socialize with your fellow new arrival who's having lights flashed into their eyes by a doctor. Misery loves company, after all. ] A BAD OMEN
[ Wandering around, you may stumble upon an old and tired-looking moogle wearing what can only be described as a decrepit fortune-teller attire. Upon seeing you, or any of the new arrivals for that matter, he will slowly approach and tell you all the exact same speech. ] If you stay here, you're doomed. She will find you and make you suffer hell. [At which point his eyes will grow exorbitant.] This world is cursed. You will die and never be free. [And finally he'll fly right into your face.] Never! [ Then he will leave and go say his speech to someone else, without doing anything but repeating different variations of his warning if asked for details. Should you ask your assigned Moogle, Biggs or Wedge, they will mention this crazy moogle can't be reasoned with and sometimes stick around the center, even though he's always chased away. He never says anything besides doomsday predictions. For unknown reasons, he's always been particularly nasty with Biggs and Wedge... And with you as well now, it seems. ] PRETTY SIGHTS
[ There's plenty of rooms to wander about in, with several points of interest apart from the offices. The Airship Hangar is where the airships are kept and the first room you entered. Workers keep guard to prevent the outworlders from getting too close to the vehicles. Airships are expensive and they don't want you messing with them, after all. Venturing into the Research Section, you can walk through public exhibitions on astronomy, airship design, and asterisk studies. A good place to get used to the basic science of this world. The laboratories lie behind a thick locked door with a sign reading "EMPLOYEES ONLY". No going there, for now anyway. Not too far from there are the Employee Quarters - work stations, apartments, and lounge areas. The latter are available to the public, whereas the rest is locked to Native OCs. But if you get them to be friends with you, perhaps they'll let you visit? Also open to all is a Cafeteria - a standard food court with stalls serving all types of Vaikunthan cuisine. The Chef is a very jovial and absent-minded Hypello. Beware of long lines and crowded tables. Should you prefer open spaces, then the gardens are for you! There are different sections in the gardens around the center. One boasts a wide array of blooming flowers, another more practical with herbs commonly used in Vaikunthan cooking. One had been cultivated for butterflies and hummingbirds to visit. Paths have been laid through so that visitors can safely navigate, and moogles will swoop down and shout at anyone who strays into the flower beds. Or perhaps, you want to wait till the sunset. Dusk on a new world, but a beginning of a new life... The sea shines bright in the orange light. A good moment for quiet contemplation. ] HOUSING
[The housing accommodations are the best the Curti staff could provide, given the sudden and unexpected number of arrivals from the Dream Width. The keys have been entrusted to the moogles who will be guiding the new arrivals. The new arrivals can stop by the Curti Center storage room to collect some essential supplies that have been donated by charity organizations from around the world (there are boxes of toothbrushes and whitening toothpaste sent from the Zora, hair brushes from the Elezen, quick-drying towels from the Hypello, among the various donations of clothes, toiletries, and blankets), before heading to their temporary homes. The people of Vaikuntha have done their best to provide for their new neighbors and help them get on their feet. Still, things will be a little cramped until the off-worlders can find employment and move into better housing. The staff hopes they can get along with one another until alternate arrangements can be made. You can survive living with roommates for a few months, right?] |
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"I mean... what if they're in trouble, or they're hurt, and they need me but I'm here?" He groans, balling his hands into fists. "And if I'm here in this separate universe, then are they somewhere worse?"
The tears continue to fall, but at least they're not met with uncomfortable amounts of snot and defiled tissues. He sighs again, a bit of a sobbing shudder, and looks to the guy comforting him and his... unique hair.
"What do you think?"
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"I think...I don't know h-how I got here. Or you. So um..." Prompto looked like he was put on the spot, like a deer in headlights.
"Everything will be okay?"
He may not be the best at comforting people.
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"This is the wooooooorst! I can't stop worrying about them, y'know? And we don't know enough to do anything about this." He groans again, but it transitions into more of an exhausted sigh.
"Are you... are you doing okay?"
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"I...I understand!" He made a placating gestured with his hands.
"I guess?" He wasn't really okay, but he was okay enough for this conversation.
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"How do you do it? How are you keeping your cool?" For everything he's done in his life, Hunk can't quite wrap his head around how this is messing with him as much as it is. That disconnect definitely isn't making his day any better.
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He just seemed to be not crying, at least.
"I uh, I'm not really cool. At all." He blushed. "E-Ever." He smiled shyly. "Uh, I'm an anxious wreck all the time."
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"Could've fooled me!" But the laughter subsides after a moment, and the big guy just sighs. "What, uh... what're you anxious about?"
Hunk figures if this blond guy's gonna go out of his way to try and help him out, it'd be a crime if he didn't extend the same courtesy. Plus, if he stops thinking about his problems, he might calm down.
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"What? Uh..." That was such a loaded question really, and he mused, considering which answer made him sound a little less unstable.
"People m-make me anxious. Just everything to do with people. And-And I have some phobias too. I have acrophobia and claustrophobia. I'm just..." He waved his hand. A mess. A total mess.
"I'm just used to it. I um, assume I'm going to be anxious all the time and everywhere so...so yeah!" He smiled anyway, there wasn't too much to worry about, everything was fine.
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"I, uh... I get anxious too. About everything going wrong and dying a horrible death." He chuckles, trying to offset the incredibly dark nature of what he just said. "I've just... never been one to bottle my emotions."
"So when I'm anxious or worried or scared, it's... pretty obvious." And then he gets a bit of a smirk. Humor is good at relieving tension and anxiety! "And then even though I'm a pilot, sometimes I can get motion sickness. It's the worst."
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"I don't want to burden everyone else, you know?"
Prompto rubbed the back of his neck. "What do you pilot?"
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"I pilot a giant spacefaring robot lion built by the king of a destroyed alien civilization. He's covered in armor and claws and lasers." Hunk says this almost dead-pan, matter-of-fact, while staring right into Prompto's eyes. He's not flinching. Totally serious. "It's pretty cool."
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"That...is so awesome!" He couldn't help it, it did sound awesome and they made for great movies when they had that kind of machinery around.
"So you get to laser things?"
His nerves could sometimes be overshadowed by excitement.
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"The tail is a laser cannon, and it shoots tinier lasers that're easier to aim. Pew pew!." He puts one arm behind himself like a tail having it poke out from his side and shoot down an aircraft played by his other arm.
"But the mouth has a bigger cannon, and it's like bwooooooom- b-b-b-b-b-ooooom!" Hunk's hands returned to his sides long enough to stretch outward like the barrel of a laser cannon, zooming across the space in front of him as he made the laser noise. At the explosions, he broke into jazz hands.
"It's actually really awesome and I love my job."
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Regardless of what was happening, this had to be the coolest story he'd heard all day.
"Man, if I had a laser gun that would be great."
Think of all the food he could roast with a laser gun? Amazing.
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"Those are just on the Lion, I also have a laser gun." Hunk grabs at a nonexistant item from his hip. "We have these things called bayards that transform into our weapons." His posture shifts with his hands, miming the use of a very large weapon.
"Mine turns into a giant laser cannon. Or a laser minigun. I can choose." And then he makes a pair of p-p-p-p-p-pew noises as his arms recoil from the imaginary gun. The look on Hunk's face, however, is enthusiastic and expectant, deeply hoping that Prompto would still be excited. Making someone smile made it easier to ignore his own worries.
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"It transforms?" He practically squealed with delight, because honestly it would be so much easier if his guns transformed. If he had a bunch of guns and didn't have Noct's armiger it would had been a pain in the ass. He knew all about that.
"That sounds so convenient! I m-mean I have a bunch of different guns but they don't transform or anything, or shoot lasers. But I had a bazooka, now that was cool."
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"But the armor could generate a shield, so if something got in close, I just put away the big gun, and" he smirks at the idea, "blocked! Can't tell you how many times that saved me." And then he leans forward, ready for some fun stories from the other guy. "How many guns did you even have? Carrying one is annoying enough!"
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"Oh man, well I picked them up from the enemy you know? So at one point, I had my handgun, a second one, a bazooka, a submachine gun and some flash grenades and stuff." The rest of that story wasn't as amusing, but the guns were cool.
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And then he pauses- two handguns, a bazooka, a submachine gun, and some grenades, A decent load-out, to be sure, but there was an important followup. "Which gun's your favorite. Is it your handgun? Or..." And his eyes go wide. "The bazooka?"
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Prompto grinned. "Nah, my handgun. Because Noct gave it to me."
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"The same guy that can do the magic gave you the gun?" And then Hunk's eyes went wide, because, well, he realized something embarrassing. Embarrassing enough to make him start laughing again, in fact!
"I, uh... I don't actually know your name, man." And then he rolled his eyes, shaking his head in mock judgment at the two of them. "I'm Hunk." Now he's grinning, and offering a hand for a handshake. Hopefully there's no snot on it...
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"That's right." He grinned.
"Oh uh, sorry! That was kinda rude of me..." He smiled shyly and he'll hopefully not get snot on his hand because he will shake his hand, it's the polite thing to do. "Prompto Argentum."
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"Rude?" He cocks an eyebrow, a bit baffled at his new friend. "We both forgot, Prompto, so no need to apologize." And then his eyes grow a bit wider, and he winces just a bit. "Unless... should I apologize, too?"
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Prompto exhaled and put his hands on the bench beneath him. "This whole thing has just been overwhelming huh?"
But it was Hunk's vulnerability that made him easy to talk to, he didn't have to go through the worst of the anxiety he felt when meeting new people. "If you want, uh we can take a walk? Moving usually helps me when I'm overwhelmed."
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"I like to bake when I'm stressed, but..." He glances away for a moment, unable to voice that they're all kinda broke and in a bit of a horrible situation. "A walk would, uh... that'd probably help. Thanks, Prompto." So he smiles and stands up, his eyes bouncing around the area to figure out where they could go.
"You should lead the way." He grins, more than willing to follow this guy's lead.
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