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melodiesofeternity2018-07-17 11:52 am
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Entry tags:
- [*] event,
- [au] frisk,
- [au] guy cecil,
- [au] johnny d'amico,
- [au] papyrus,
- [au] reno,
- [au] roxas,
- [au] selphie tilmitt,
- [au] sparks nevada,
- [ou] adrien agreste,
- [ou] castor westmoore,
- [ou] cor leonis,
- [ou] demyx,
- [ou] ena,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] gladiolus amicitia,
- [ou] hunk,
- [ou] ignis scientia,
- [ou] komaeda nagito,
- [ou] marinette dupain-cheng,
- [ou] monika,
- [ou] naoto shirogane,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] prompto argentum,
- [ou] ravus nox fleuret,
- [ou] red savarin,
- [ou] regis lucis caelum,
- [ou] ren amamiya,
- [ou] rutile,
- [ou] salieri,
- [ou] takashi shirogane,
- [ou] tidus,
- [ou] uendo toneido
Event || Camp Curtisy Retreat
Who: All characters
When: July 17th - 22nd
Where: Nah Nami Reserve
What: Characters go to the campgrounds to do some team building exercises and build CR.
Warnings/Notes: See prompt D for Mognet glitches

A. Arrival
[On the morning of the 17th, Mogaruru directs the outworlders and Curti Center employees who have signed up to the airship headed to the Nah Nami Reserve. Counselors hand out pamphlets with maps, general camp rules, and the week's itinerary. This place loves their pamphlets. Fortunately, most of the rules detail common sense: quiet hours are at 10pm, no smoking or alcohol, no harming the forest wildlife, no setting off fireworks.
After they touch land, the arrivals are free to pick their cabins and set up their rooms before gathering at the mess hall for lunch.]
B. Team Building
[It's not a corporate retreat without ice breakers! On the first day, every splits into groups sharing their names and one interesting fact about themselves. Throughout the day, there's all sorts of get-to-know-each-other events. Maybe Never-Have-I-Ever (alcohol is replaced with juice). A game of Truth or Dare? Trust falls? If it's meant to foster friendships, it's here.
There are also races and obstacle courses for those that want to compete as a team.
Mogaruru oversees the main activities, even leading a workshop in building paper-mache Moogle masks, encouraging everyone to find their passion.]
C. Actual Camping
[There are important life skills to be learned when living in the great outdoors. Hiking, learning about local flora and fauna, and cooking are included in the itinerary. Complaining about the sun and constant reminders about staying hydrated, too.
In the evenings, there's campfires for any type of socializing. Perhaps now is the time to have heart-to-heart chats over roasting marshmallows or swap scary stories about the Camp Lake Ira Killer.]
D. Late Night Hijinks
[After dinner, campgoers are allowed to use Mognet to catch up with news and chat with friends...though considering the glitches that occur during this event, it may prove to be less relaxing considering the glitches that occur in Kupoto's charge.
Things are fine on the 17th. On the 18th, however, messages to and from the Curti Center are delayed by 10 minutes. In an effort to fix this issue, Mognet is down at the Curti Center on the 19th. On the 20th, it's fixed...but all posts are made public. On the 21st, this is addressed, but now every subject line begins with "!Kupo".
Someone is going to have a stern talking-to when Mogaruru returns.
But that's fine. Campers are free tosneak travel outside in a group for totally legal activities. After all, no one would sneak booze or fireworks or play pranks on the other cabins, would they?
At least, if they don't get caught. Otherwise, it's cleanup duty for the rest of the trip.]
E. The Great Outdoors
[The Nah Nami Reserve boasts beautiful forests and a beach. The weather is beautiful. There are no monsters on the reserve...unless one considers the large fish living far from the beach shoreline to be monsters. Or if they are unlucky enough run into one of the larger animals in the forests. Fighting back can be overlooked as long as they don't grievously injure their opponent, ideally escaping without harm to either party. These are protect species, after all. It shouldn't be a problem if they are with Camp Curtisy counselors, but chances are there are some hiking groups that decided to explore the entire island on their own.
The beach includes a long stretch of sand, rock outcrops with tidal pools, and a net for volleyball. Some counselors have "TEAM LAVODE" shirts left from last month's Blitzball tournament, especially the Hypello lifeguards.]
F. Lessons Learned
[Now's the time for the campers to shine. Counselors lead workshops on arts, crafts, survival skills, and languages, but slots are open for all participants to lead a class of their choosing. Want to teach the history of your homeworld? Have any other skills you wish you share? This is your chance to show off what you know!]
When: July 17th - 22nd
Where: Nah Nami Reserve
What: Characters go to the campgrounds to do some team building exercises and build CR.
Warnings/Notes: See prompt D for Mognet glitches

A. Arrival
[On the morning of the 17th, Mogaruru directs the outworlders and Curti Center employees who have signed up to the airship headed to the Nah Nami Reserve. Counselors hand out pamphlets with maps, general camp rules, and the week's itinerary. This place loves their pamphlets. Fortunately, most of the rules detail common sense: quiet hours are at 10pm, no smoking or alcohol, no harming the forest wildlife, no setting off fireworks.
After they touch land, the arrivals are free to pick their cabins and set up their rooms before gathering at the mess hall for lunch.]
B. Team Building
[It's not a corporate retreat without ice breakers! On the first day, every splits into groups sharing their names and one interesting fact about themselves. Throughout the day, there's all sorts of get-to-know-each-other events. Maybe Never-Have-I-Ever (alcohol is replaced with juice). A game of Truth or Dare? Trust falls? If it's meant to foster friendships, it's here.
There are also races and obstacle courses for those that want to compete as a team.
Mogaruru oversees the main activities, even leading a workshop in building paper-mache Moogle masks, encouraging everyone to find their passion.]
C. Actual Camping
[There are important life skills to be learned when living in the great outdoors. Hiking, learning about local flora and fauna, and cooking are included in the itinerary. Complaining about the sun and constant reminders about staying hydrated, too.
In the evenings, there's campfires for any type of socializing. Perhaps now is the time to have heart-to-heart chats over roasting marshmallows or swap scary stories about the Camp Lake Ira Killer.]
D. Late Night Hijinks
[After dinner, campgoers are allowed to use Mognet to catch up with news and chat with friends...though considering the glitches that occur during this event, it may prove to be less relaxing considering the glitches that occur in Kupoto's charge.
Things are fine on the 17th. On the 18th, however, messages to and from the Curti Center are delayed by 10 minutes. In an effort to fix this issue, Mognet is down at the Curti Center on the 19th. On the 20th, it's fixed...but all posts are made public. On the 21st, this is addressed, but now every subject line begins with "!Kupo".
Someone is going to have a stern talking-to when Mogaruru returns.
But that's fine. Campers are free to
At least, if they don't get caught. Otherwise, it's cleanup duty for the rest of the trip.]
E. The Great Outdoors
[The Nah Nami Reserve boasts beautiful forests and a beach. The weather is beautiful. There are no monsters on the reserve...unless one considers the large fish living far from the beach shoreline to be monsters. Or if they are unlucky enough run into one of the larger animals in the forests. Fighting back can be overlooked as long as they don't grievously injure their opponent, ideally escaping without harm to either party. These are protect species, after all. It shouldn't be a problem if they are with Camp Curtisy counselors, but chances are there are some hiking groups that decided to explore the entire island on their own.
The beach includes a long stretch of sand, rock outcrops with tidal pools, and a net for volleyball. Some counselors have "TEAM LAVODE" shirts left from last month's Blitzball tournament, especially the Hypello lifeguards.]
F. Lessons Learned
[Now's the time for the campers to shine. Counselors lead workshops on arts, crafts, survival skills, and languages, but slots are open for all participants to lead a class of their choosing. Want to teach the history of your homeworld? Have any other skills you wish you share? This is your chance to show off what you know!]
no subject
I didn't, but I'm cool with it.
[
So long as he sees it com-iiiiiiiing~He holds up his arms. Come at him; he's on ninja and slightly less squishy.]no subject
even as a whitemage he could still toss HunkThe Gourmand allows himself a celebratory whoop of excitement before he flings his arms around his clone pal and squeezes him with a "rolled a 15 before adding Strength" quality hug. He decides against trying to pick the guy up, because let's not be rude, Takeshi was about to start cooking.But as the hug comes to a close and those friendship clamps are loosened, Hunk's still just grinning ear to ear. ]
So... cooking? [ He gives his pal a bit of a scrutinizing look. ] Didn't think you'd actually listen to me.
no subject
w o w and here he usually just stiffens when surprised hugged!Sweet darkness, he probably should have expected it with that bear hug, but he's suddenly glad he boosted his defense on this particular asterisk. The Ninja still feels his heels leaving the ground a bit because that sure was a "rolled an 8 before adding physical defense" hug, before hugging him back with a "12". Before letting go.]Yeah, figured it'd be good to know? [He rubs the back of his neck once free.] Definitely cheaper than delivery, though I might make an exception once or twice.
no subject
Well yeah, delivery's great for when you're lazy. Trust me, there were so many times I wished I could order a pizza in enemy space. Or a calzone, mm... [ And then he stares off into the distance. He might've. Forgotten that you're there, Takeshi. ]
...calzones...
no subject
...Takeshi waves a hand in front of Hunk's face.]
Hello? Vaikuntha to Hunk. Over. [Oh look, at least he knows sass.]
no subject
S-sorry. [ He scratches at the back of his neck. ] A lot of food from my universe doesn't really exist here. I got kinda... nostalgic. You said you're just used to like... fish, right?
[ And then he raises an eyebrow. He's actually got no idea what kind of foods you've eaten, Takeshi. ]
no subject
So? Introduce the world to it instead. [He smirks faintly, resting his fists on his hips.] And yeah? Mostly just simple meals with coconut and eggs, too.
[> You get the feeling that the guy the replica was based on was a native to some sort of tropical island.]
no subject
So what you're telling me is there's a ton of food you haven't tried! [ He starts grinning. Are you worried, Takeshi? ] There's three basic camping recipes here, but...
[ He squiiiints at his clone pal. ] Do you know what a pizza is? [ Gotta start simple. ]
no subject
Vaguely? [It at least sounds familiar.]
no subject
...but are you feeling like making bread, breakfast, or dessert? Because that's all we got here. [ That and paintballs, but. They aren't tasty... ]
no subject
[Just because he's never had it, doesn't mean he hasn't seen it!]
I was thinking bread? [Simple but versatile.]
no subject
[ A pause. ] Bread is good. It's easy and good for you! [ Encouragement! ]
no subject
[For good reason. He's kind of sad he didn't see anything like it in Crystallis? Talk about a missed opportunity.]
Right. [...And that might just be a slightly embarrassed look
how does one handle encouragement?] So how do we do this?no subject
Well... what have you done so far? [ Hunk makes a point of looking away from Takeshi's workspace. Walk the Gourmand through it, pal. You got this. ]
no subject
Right, so, I measured the flour, salt and baking powder as the recipe called for it. Mixed it, and added the melted butter and water.
no subject
[ He snags an empty, unused cutting board and sprinkles some flour on it. ] You dump the dough on here, and then you knead it so the bread isn't all flat and tough- who wants that, y'know?
[ And then he looks towards his pal with a gleeful, ready-to-help-but-oops-you-got-this-so-I-shouldn't-be-lurking sort of demeanor, until he looks away again and just chuckles. Hunk wants this to go so well for him!! ]
no subject
No one in the right mind, that's for sure.
[Granted, he wasn't always, but semantics! He keeps stirring until it forms a ball, and dumps it onto the cutting board and begins to knead it. He's concentrating on it so hard that he doesn't realize he's gone quiet and his tongue's slightly sticking out the corner of his mouth.]
no subject
That's sure something. Calling attention to it would be rude, and so would interrupting his focus, so Hunk just waits, counting the kneadings as he greases a frying pan. Quietly. Discreetly. After the eleventh... ]
That should be enough. [ A pause. It looks like cooking might actually be a good hobby for him! ] Now you wanna toss it in the pan so it can cook, about fifteen minutes on each side.
[ And then he just watches, ready to step in or encourage or whatever else. If that tongue thing happens again though, Hunk might have to point it out. ]
no subject
It brings back a good memory, even if the person he was preparing a fish dish with at the time nearly burned down the kitchen.
He stops at eleven, actually looking at him. Yeah, he caught that. Don't think he didn't.] Got it.
[He puts the dough into the pan, then begins counting in his head... and lightly tapping a finger to keep time. He's no illusionist in this world, okay. He can't just do it instinctively.]