eternitymods: (Default)
Melodies Of Eternity Moderators ([personal profile] eternitymods) wrote in [community profile] melodiesofeternity2018-07-17 11:52 am

Event || Camp Curtisy Retreat

Who: All characters
When: July 17th - 22nd
Where: Nah Nami Reserve
What: Characters go to the campgrounds to do some team building exercises and build CR.
Warnings/Notes: See prompt D for Mognet glitches



A. Arrival

[On the morning of the 17th, Mogaruru directs the outworlders and Curti Center employees who have signed up to the airship headed to the Nah Nami Reserve. Counselors hand out pamphlets with maps, general camp rules, and the week's itinerary. This place loves their pamphlets. Fortunately, most of the rules detail common sense: quiet hours are at 10pm, no smoking or alcohol, no harming the forest wildlife, no setting off fireworks.

After they touch land, the arrivals are free to pick their cabins and set up their rooms before gathering at the mess hall for lunch.]


B. Team Building

[It's not a corporate retreat without ice breakers! On the first day, every splits into groups sharing their names and one interesting fact about themselves. Throughout the day, there's all sorts of get-to-know-each-other events. Maybe Never-Have-I-Ever (alcohol is replaced with juice). A game of Truth or Dare? Trust falls? If it's meant to foster friendships, it's here.

There are also races and obstacle courses for those that want to compete as a team.

Mogaruru oversees the main activities, even leading a workshop in building paper-mache Moogle masks, encouraging everyone to find their passion.]


C. Actual Camping

[There are important life skills to be learned when living in the great outdoors. Hiking, learning about local flora and fauna, and cooking are included in the itinerary. Complaining about the sun and constant reminders about staying hydrated, too.

In the evenings, there's campfires for any type of socializing. Perhaps now is the time to have heart-to-heart chats over roasting marshmallows or swap scary stories about the Camp Lake Ira Killer.]


D. Late Night Hijinks

[After dinner, campgoers are allowed to use Mognet to catch up with news and chat with friends...though considering the glitches that occur during this event, it may prove to be less relaxing considering the glitches that occur in Kupoto's charge.

Things are fine on the 17th. On the 18th, however, messages to and from the Curti Center are delayed by 10 minutes. In an effort to fix this issue, Mognet is down at the Curti Center on the 19th. On the 20th, it's fixed...but all posts are made public. On the 21st, this is addressed, but now every subject line begins with "!Kupo".

Someone is going to have a stern talking-to when Mogaruru returns.

But that's fine. Campers are free to sneak travel outside in a group for totally legal activities. After all, no one would sneak booze or fireworks or play pranks on the other cabins, would they?

At least, if they don't get caught. Otherwise, it's cleanup duty for the rest of the trip.]


E. The Great Outdoors

[The Nah Nami Reserve boasts beautiful forests and a beach. The weather is beautiful. There are no monsters on the reserve...unless one considers the large fish living far from the beach shoreline to be monsters. Or if they are unlucky enough run into one of the larger animals in the forests. Fighting back can be overlooked as long as they don't grievously injure their opponent, ideally escaping without harm to either party. These are protect species, after all. It shouldn't be a problem if they are with Camp Curtisy counselors, but chances are there are some hiking groups that decided to explore the entire island on their own.

The beach includes a long stretch of sand, rock outcrops with tidal pools, and a net for volleyball. Some counselors have "TEAM LAVODE" shirts left from last month's Blitzball tournament, especially the Hypello lifeguards.]


F. Lessons Learned

[Now's the time for the campers to shine. Counselors lead workshops on arts, crafts, survival skills, and languages, but slots are open for all participants to lead a class of their choosing. Want to teach the history of your homeworld? Have any other skills you wish you share? This is your chance to show off what you know!]
masqueraid: (...?)

[personal profile] masqueraid 2018-07-24 05:25 am (UTC)(link)
( completely different. only, that just raises more questions... )

Your true form, would you say? ( how many masks had he ripped off saying something just like that... yikes. ) I don't suppose you spend your time following someone around all day, though.
aethereally: (grin)

[personal profile] aethereally 2018-07-25 02:22 pm (UTC)(link)
"True" works, yes. Not that I have any problems with being human, mind you. There are a lot of advantages to being able to stay human all the time. For instance, you can't dress up as a Shadow! It's a little dull otherwise. And a touch more difficult to tell Shadows apart at a glance.

[He grins a little at the "following someone" comment.] No, no, of course not. Not unless they're up to something interesting, I suppose.

masqueraid: (>:|)

[personal profile] masqueraid 2018-07-31 08:25 pm (UTC)(link)
Hmm... ( without giving too much away, ren is clearly weighing what this man has to say against something on his mind. )

Did you... often change from one form to the other? From— shadow to human?
aethereally: (plotting)

[personal profile] aethereally 2018-08-03 06:57 pm (UTC)(link)
Oh, easily, yes. Most Shadows can, though it's easier for some than others.

[All these questions are getting Salieri curious, though.]

Are there Shadows where you come from, then? I suppose there's a good chance some made it to other planes besides the one I'm from.
masqueraid: (Default)

[personal profile] masqueraid 2018-08-05 06:30 pm (UTC)(link)
( this is sparking more questions than answers really, but ren will tuck away this information for later...
after a moment, there's an even-toned— )
Mm. ( in response to his question, coupled with a nod. )

You seem different from them, though.
aethereally: (smirk)

[personal profile] aethereally 2018-08-07 12:50 am (UTC)(link)
Oh? I'm wondering what they're like in your world. I'm guessing, though, that most of them keep away from humans like where I'm from, considering all your questions.
masqueraid: (:|)

[personal profile] masqueraid 2018-08-07 05:14 am (UTC)(link)
Shadows are... ( god, where did he even begin? he leaned forward, the light catching his glasses just right to obscure the view of them. ) A kind of representation of our hidden thoughts, or desires. The things people try to keep locked away.

But... there are different kinds, too. Some are more— ( determined? self-aware? ) persistent than others.
aethereally: (smirk)

[personal profile] aethereally 2018-08-10 01:09 am (UTC)(link)
[That gets some raised eyebrows from Salieri.]

Oh, that is quite different, isn't it? I don't think my kind is anything so... esoteric. But they do sound quite fascinating, and a little scary. Like the monsters under your bed or something.

masqueraid: (:|c)

[personal profile] masqueraid 2018-08-16 01:50 am (UTC)(link)
( under the bed... or maybe more aptly, inside your head. but for the most part, he agrees with a quiet— ) Mm.

I'm curious though— where you come from, are the humans aware of your... kind?
Edited 2018-08-16 01:50 (UTC)
aethereally: (plotting)

[personal profile] aethereally 2018-08-17 01:50 am (UTC)(link)
Yes, they are. For a long time, they didn't, and I'm talking centuries here. But as our population grew, well, it was hard to hide it anymore. And we didn't want to hide . Though some of my kind - most, maybe - don't really like interacting with humans, I'm not one of them. Humans are great, and I don't see any reasons why we all can't get along.

[He's young and hopeful.]

I see the many varied races here - many more than are in my home - all getting along and living together so well! It's inspiring. I wish they all could see it.