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melodiesofeternity2018-07-17 11:52 am
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Entry tags:
- [*] event,
- [au] frisk,
- [au] guy cecil,
- [au] johnny d'amico,
- [au] papyrus,
- [au] reno,
- [au] roxas,
- [au] selphie tilmitt,
- [au] sparks nevada,
- [ou] adrien agreste,
- [ou] castor westmoore,
- [ou] cor leonis,
- [ou] demyx,
- [ou] ena,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] gladiolus amicitia,
- [ou] hunk,
- [ou] ignis scientia,
- [ou] komaeda nagito,
- [ou] marinette dupain-cheng,
- [ou] monika,
- [ou] naoto shirogane,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] prompto argentum,
- [ou] ravus nox fleuret,
- [ou] red savarin,
- [ou] regis lucis caelum,
- [ou] ren amamiya,
- [ou] rutile,
- [ou] salieri,
- [ou] takashi shirogane,
- [ou] tidus,
- [ou] uendo toneido
Event || Camp Curtisy Retreat
Who: All characters
When: July 17th - 22nd
Where: Nah Nami Reserve
What: Characters go to the campgrounds to do some team building exercises and build CR.
Warnings/Notes: See prompt D for Mognet glitches

A. Arrival
[On the morning of the 17th, Mogaruru directs the outworlders and Curti Center employees who have signed up to the airship headed to the Nah Nami Reserve. Counselors hand out pamphlets with maps, general camp rules, and the week's itinerary. This place loves their pamphlets. Fortunately, most of the rules detail common sense: quiet hours are at 10pm, no smoking or alcohol, no harming the forest wildlife, no setting off fireworks.
After they touch land, the arrivals are free to pick their cabins and set up their rooms before gathering at the mess hall for lunch.]
B. Team Building
[It's not a corporate retreat without ice breakers! On the first day, every splits into groups sharing their names and one interesting fact about themselves. Throughout the day, there's all sorts of get-to-know-each-other events. Maybe Never-Have-I-Ever (alcohol is replaced with juice). A game of Truth or Dare? Trust falls? If it's meant to foster friendships, it's here.
There are also races and obstacle courses for those that want to compete as a team.
Mogaruru oversees the main activities, even leading a workshop in building paper-mache Moogle masks, encouraging everyone to find their passion.]
C. Actual Camping
[There are important life skills to be learned when living in the great outdoors. Hiking, learning about local flora and fauna, and cooking are included in the itinerary. Complaining about the sun and constant reminders about staying hydrated, too.
In the evenings, there's campfires for any type of socializing. Perhaps now is the time to have heart-to-heart chats over roasting marshmallows or swap scary stories about the Camp Lake Ira Killer.]
D. Late Night Hijinks
[After dinner, campgoers are allowed to use Mognet to catch up with news and chat with friends...though considering the glitches that occur during this event, it may prove to be less relaxing considering the glitches that occur in Kupoto's charge.
Things are fine on the 17th. On the 18th, however, messages to and from the Curti Center are delayed by 10 minutes. In an effort to fix this issue, Mognet is down at the Curti Center on the 19th. On the 20th, it's fixed...but all posts are made public. On the 21st, this is addressed, but now every subject line begins with "!Kupo".
Someone is going to have a stern talking-to when Mogaruru returns.
But that's fine. Campers are free tosneak travel outside in a group for totally legal activities. After all, no one would sneak booze or fireworks or play pranks on the other cabins, would they?
At least, if they don't get caught. Otherwise, it's cleanup duty for the rest of the trip.]
E. The Great Outdoors
[The Nah Nami Reserve boasts beautiful forests and a beach. The weather is beautiful. There are no monsters on the reserve...unless one considers the large fish living far from the beach shoreline to be monsters. Or if they are unlucky enough run into one of the larger animals in the forests. Fighting back can be overlooked as long as they don't grievously injure their opponent, ideally escaping without harm to either party. These are protect species, after all. It shouldn't be a problem if they are with Camp Curtisy counselors, but chances are there are some hiking groups that decided to explore the entire island on their own.
The beach includes a long stretch of sand, rock outcrops with tidal pools, and a net for volleyball. Some counselors have "TEAM LAVODE" shirts left from last month's Blitzball tournament, especially the Hypello lifeguards.]
F. Lessons Learned
[Now's the time for the campers to shine. Counselors lead workshops on arts, crafts, survival skills, and languages, but slots are open for all participants to lead a class of their choosing. Want to teach the history of your homeworld? Have any other skills you wish you share? This is your chance to show off what you know!]
When: July 17th - 22nd
Where: Nah Nami Reserve
What: Characters go to the campgrounds to do some team building exercises and build CR.
Warnings/Notes: See prompt D for Mognet glitches

A. Arrival
[On the morning of the 17th, Mogaruru directs the outworlders and Curti Center employees who have signed up to the airship headed to the Nah Nami Reserve. Counselors hand out pamphlets with maps, general camp rules, and the week's itinerary. This place loves their pamphlets. Fortunately, most of the rules detail common sense: quiet hours are at 10pm, no smoking or alcohol, no harming the forest wildlife, no setting off fireworks.
After they touch land, the arrivals are free to pick their cabins and set up their rooms before gathering at the mess hall for lunch.]
B. Team Building
[It's not a corporate retreat without ice breakers! On the first day, every splits into groups sharing their names and one interesting fact about themselves. Throughout the day, there's all sorts of get-to-know-each-other events. Maybe Never-Have-I-Ever (alcohol is replaced with juice). A game of Truth or Dare? Trust falls? If it's meant to foster friendships, it's here.
There are also races and obstacle courses for those that want to compete as a team.
Mogaruru oversees the main activities, even leading a workshop in building paper-mache Moogle masks, encouraging everyone to find their passion.]
C. Actual Camping
[There are important life skills to be learned when living in the great outdoors. Hiking, learning about local flora and fauna, and cooking are included in the itinerary. Complaining about the sun and constant reminders about staying hydrated, too.
In the evenings, there's campfires for any type of socializing. Perhaps now is the time to have heart-to-heart chats over roasting marshmallows or swap scary stories about the Camp Lake Ira Killer.]
D. Late Night Hijinks
[After dinner, campgoers are allowed to use Mognet to catch up with news and chat with friends...though considering the glitches that occur during this event, it may prove to be less relaxing considering the glitches that occur in Kupoto's charge.
Things are fine on the 17th. On the 18th, however, messages to and from the Curti Center are delayed by 10 minutes. In an effort to fix this issue, Mognet is down at the Curti Center on the 19th. On the 20th, it's fixed...but all posts are made public. On the 21st, this is addressed, but now every subject line begins with "!Kupo".
Someone is going to have a stern talking-to when Mogaruru returns.
But that's fine. Campers are free to
At least, if they don't get caught. Otherwise, it's cleanup duty for the rest of the trip.]
E. The Great Outdoors
[The Nah Nami Reserve boasts beautiful forests and a beach. The weather is beautiful. There are no monsters on the reserve...unless one considers the large fish living far from the beach shoreline to be monsters. Or if they are unlucky enough run into one of the larger animals in the forests. Fighting back can be overlooked as long as they don't grievously injure their opponent, ideally escaping without harm to either party. These are protect species, after all. It shouldn't be a problem if they are with Camp Curtisy counselors, but chances are there are some hiking groups that decided to explore the entire island on their own.
The beach includes a long stretch of sand, rock outcrops with tidal pools, and a net for volleyball. Some counselors have "TEAM LAVODE" shirts left from last month's Blitzball tournament, especially the Hypello lifeguards.]
F. Lessons Learned
[Now's the time for the campers to shine. Counselors lead workshops on arts, crafts, survival skills, and languages, but slots are open for all participants to lead a class of their choosing. Want to teach the history of your homeworld? Have any other skills you wish you share? This is your chance to show off what you know!]
Johnny D'Amico | open
[Thanks to his life in widely varied settings, Johnny's gotten rather good at camping and living on the road. So when it comes time to set up the fire, the dude's got it ready to go. He doesn't need your measly fire spells, he's got sticks to rub together and get this thing going in no time.
He plops down in front of it to make sure it gets going. The is no better time to crack into one of the beers he snuck into camp. the cooler's open to everyone of age... or at least close enough.]
There. Now, bring on the hot dogs 'n marshmallows 'n stuff.
[The Beach]
[Johnny loves the beach! And despite his noticeably pearl-white complexion, he actually doesn't catch on fire in the sunlight. Usually he sticks to the water, but today he's opting to try volleyball, which he never tried before.]
So, uh, I just gotta keep the ball in the air, right? And try to make the other team miss?
[Think of all those movies where people spike the ball and win the game! That's how it works, right?]
[Hug Day?]
[Johnny is unaware of the holiday, and even if he was, he wouldn't be going around hugging people. Wow. No way.
That doesn't mean you can't get him, though. He's a big guy, so there's a lot to hug. Why not try it? Wait, what do you mean you don't want to hug the big dude with pointy teeth and big horns?]
no subject
[Azusa doesn't bother with a sneak attack. She spots him and jogs right up to him. Out go both arms, and then she's falling in for a hug, laughing a little.]
Don't think you're getting out of here without a hug~!
no subject
Oh. Uh. Thank you...?
[It takes a moment, but he awkwardly returns the hug.]
no subject
My, my...what a nice hug. [Well, it wasn't great, but like Azusa would ever say that.] And what a fun holiday. How many hugs have you gotten so far?
[She's hoping she's the first.]
no subject
Holiday? A... hug holiday?
[He takes out his Slate and checks the calendar. Lo and behold, there it is. National Hug Day.]
Uh. Well, I guess that explains why Reno was extra-huggy this morning...? You're only the second person then.
no subject
[Johnny has been ranking very, very high on the 'want to hug' charts. It's a cute holiday, so it's the perfect excuse to hug someone so pointy.]
Are you going to get out there and give some hugs of your own?
no subject
Oh, uh, I wasn't planning on it...? I don't think, um, people will be wanting or expectin' hugs from me.
[That would probably startle people.]
no subject
Eh? You really think so? But you're so strong. Anyone would be glad to get a hug from you, I think~.
[The number of times Azusa has actually questioned whether or not Johnny is scary: zero. Meeting Moogles and Zora on the first day of your new life kind of sets a new bar for what's weird.]
no subject
["Weirded out" sounds a little nicer than "frightened".]
no subject
Is it because you're tall?
no subject
N...o. More like...
[Johnny made vague gestures at his horns and face.]
no subject
It's because you look like an action hero!
[WRONG. He looks like the villain. Azusa is oblivious to this, and proceeds to make a terrible Hollywood reference.]
Like that guy...'Hasta la vista, child.'
no subject
Heh. I wish I was that in shape. But I appreciate the comparison anyway. I think even Schwarzenegger is lacking in the horns-'n-fangs department, though.
no subject
[A cat meows as it walks by, interrupting Azusa's response at a crucial moment.]
You're like W*lverine-san?
Huuuuugs
[Without a thought to whether or not Hope was still in the tent with them, Reno rolled over in his sleeping bag cocoon and threw an arm over the lump in Johnny's area.]
Hug.
[There, he'd participated.]
no subject
"Hug"?
[The word is confused, and muffled by Reno's hand.]
no subject
[He let it hang there for a moment, tucking his head to press against Johnny's shoulder. After awhile...]
Mm, hug. Apparently it's Hug Day.
[It sounded like made-up bullshit. But the voices carrying from outside the tent asking for hugs and wishing others a happy Hug Day made a compelling case.]
no subject
Hug day? That's dumb. [This was just barely not mumbled.]
Only you can hug me. No one else.
someone clearly forgot about Hope lol
[Reno's hug became a bit tighter, his body pressed a bit closer.]
So I was thinking, we could just stay in here an' celebrate Hug Day by ourselves...