Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-10-18 09:07 pm
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Entry tags:
- [*] event,
- [au] frisk,
- [au] johnny d'amico,
- [au] reno,
- [au] riku replica,
- [au] serge,
- [ou] angeal hewley,
- [ou] baiken,
- [ou] cor leonis,
- [ou] corrin,
- [ou] finn (star wars),
- [ou] keith,
- [ou] kid (chrono cross),
- [ou] kuja,
- [ou] marinette dupain-cheng,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] orcelito noctircus,
- [ou] regis lucis caelum,
- [ou] riku,
- [ou] sephiroth,
- [ou] snow white,
- [ou] sora,
- [ou] takashi shirogane,
- [ou] terra,
- [ou] uendo toneido,
- [ou] ursula callistis
Event || A History of Light and Darkness
Who: Brave Explorers and/or Those Poor Souls Being Dragged Along by Friends
When: Oct 15-30th
Where: Thilmit Border Post, inside the Old Heranean Doll Museum
What: The Heroes of Light received a strange letter, and are now being asked to investigate the strange occurrences at the old doll museum.
Warnings/Notes: OOC Post Warnings for Spookiness, Creepy Dolls. Post toplevels for each group. Please post warnings as needed for memory fragments and exploration. For random numbers, use the dice functions on Plurk or Discord.
The Old Heranean Doll Museum is a small building, but somehow the dark, dusty windows and poorly maintained roof give it a menacing feel as you approach. The sign says, "OPEN"...although, as you approached, you think it might have been turned to "CLOSED".
The door creaks as it swings open, though there is no one from the museum to greet you as you enter. A cold breeze blows in behind you, sapping any lingering warmth in the room. The building is dark, and cobwebs are starting to form in the corners of the lobby and on the velvet rope stanchions that guide the flow of traffic in and out. Out of a shadowy corner, a large centipede skitters across the floor and into a crack low on the wall.
At the reception desk, one of the antique dolls sits, unmoving, unblinking. That goes without saying. Its eyes do not follow you as you enter.... The hairs prickling up on the back of your neck are just coincidence, that's all.
There is another doll perched on the wooden brochure display stand near the door. It's strange that the curator leaves the display pieces out where visitors can touch them....
As you enter, you hear something whistling through the air toward you a moment before it makes a impact. A tiny pebble, too small to do any damage other than a brief stinging. During this moment of distraction, the door slams and locks.
When you look at the spots where the dolls were perched a moment ago, there is now just empty space. There is movement in the shadows, and the nearly imperceptible sound of tiny shapes creeping around.
As you move past the lobby into the exhibits, a sign above the entryway declares:
Welcome to the Old Heranean Doll Museum. We hope you enjoy our historic Heroes of Light displays.
When: Oct 15-30th
Where: Thilmit Border Post, inside the Old Heranean Doll Museum
What: The Heroes of Light received a strange letter, and are now being asked to investigate the strange occurrences at the old doll museum.
Warnings/Notes: OOC Post Warnings for Spookiness, Creepy Dolls. Post toplevels for each group. Please post warnings as needed for memory fragments and exploration. For random numbers, use the dice functions on Plurk or Discord.
The Old Heranean Doll Museum is a small building, but somehow the dark, dusty windows and poorly maintained roof give it a menacing feel as you approach. The sign says, "OPEN"...although, as you approached, you think it might have been turned to "CLOSED".
The door creaks as it swings open, though there is no one from the museum to greet you as you enter. A cold breeze blows in behind you, sapping any lingering warmth in the room. The building is dark, and cobwebs are starting to form in the corners of the lobby and on the velvet rope stanchions that guide the flow of traffic in and out. Out of a shadowy corner, a large centipede skitters across the floor and into a crack low on the wall.
At the reception desk, one of the antique dolls sits, unmoving, unblinking. That goes without saying. Its eyes do not follow you as you enter.... The hairs prickling up on the back of your neck are just coincidence, that's all.
There is another doll perched on the wooden brochure display stand near the door. It's strange that the curator leaves the display pieces out where visitors can touch them....
As you enter, you hear something whistling through the air toward you a moment before it makes a impact. A tiny pebble, too small to do any damage other than a brief stinging. During this moment of distraction, the door slams and locks.
When you look at the spots where the dolls were perched a moment ago, there is now just empty space. There is movement in the shadows, and the nearly imperceptible sound of tiny shapes creeping around.
As you move past the lobby into the exhibits, a sign above the entryway declares:
Welcome to the Old Heranean Doll Museum. We hope you enjoy our historic Heroes of Light displays.
no subject
No problem.
[He waves his hand, feeling smug, before throwing a wind spell at the skeleghost. Take that, ghost! Get blown away! To hell, where you belong.]
no subject
So, unlike everyone else, she's just going to hold her ground for now.
What's the worst that could happen?]
no subject
My dice hating her, that's what.The skeleghost doesn't seem to appreciate the elemental skills or Saint Cross. In fact, it really doesn't like Saint Cross! It shrieks an unnatural noise as it shambles closer and closer, the echoed sound of bones creaking as it approaches. Unfortunately, it doesn't go for any of the men. It goes for Pidge.It drops the sword and goes at her withe ghastly bone claws.
Keith is too far. Even with his speed, he wouldn't make it in time to either take the hit or block it (if that's even possible). Yet he recognizes one thing: it hates light spells.] Keep it up, Shiro! And it's an undead, right?
[He looks at Lance. Come on, gaming nerd. How many undead like healing magic? And while he doesn't have any, as he's speaking, he's making more gestures- Blizzard this time, attempting to freeze it before it's claws can reach Pidge. He's only successful in slowing the undead down.]
no subject
He pulls in more power for another saint cross, needing time to draw on the holy magic.] It's definitely undead or something close to it.
no subject
It's not the worst idea. It's actually a very good idea, which is why he casts a healing spell on the skeleghost immediately. This better work, or he's going to kick Keith's ass.]
It's a skeleton that's also a ghost. [Huff!] You don't get more undead than that!
no subject
Awesome, excellent.Shiro's there before she can really come up with a better plan. Still, she's with it enough to know that moving targets are harder to hit. And that someone should be using healing spells. Unfortunately, that someone can't be her. Oops.]Which is why the healing spell will work! [She's always been fast, but Catmancer made her faster, and so she's easily able to dance around Shiro (and hopefully, the skeleghost) and make a break for that fallen sword.]
no subject
Good job, team. [Keith sighs with relief.]
no subject
With the sound of the fighting over, the Curator peers out of her office.]
Are you all alright? Please, come inside, you'll be safe in here.
[The group can proceed into the Curator's office now if they wish.]
no subject
He doesn't know what he's going to do with the pelt, but he's played enough games to know you grab all the loot that drops.]
Safe? You expect us to believe that?
[Lance, don't be rude--]
no subject
[He steps towards her office with a glance to the team and a subtle gesture for them to follow.] Do you have time for some questions?