Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-09-10 11:00 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- [au] ashelia b'nargin dalmasca,
- [au] frisk,
- [au] guy cecil,
- [au] naomi kimishima,
- [au] poison ivy,
- [au] reno,
- [au] yue,
- [ou] angeal hewley,
- [ou] baiken,
- [ou] beast boy,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] gladiolus amicitia,
- [ou] keith,
- [ou] klonoa,
- [ou] kuja,
- [ou] lance,
- [ou] madhuri,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] orcelito noctircus,
- [ou] pidge gunderson,
- [ou] regis lucis caelum,
- [ou] riku,
- [ou] sora,
- [ou] takashi shirogane,
- [ou] uendo toneido,
- [ou] vax'ildan,
- [ou] yotsuyu
Event || Custom Fit
Who: All
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
no subject
For now, he is merely concerned, though his expression softens as he nods.
"I see. Frequent rests are good, but, please, be careful. It does leave lasting damage, eventually." Their magic. It is dangerous from its origin; in this place where it can only be brought via science and research, it may be even more so.
A moment, and Regis breathes out, inclining his head slightly.
"Please forgive me. I am not telling you anything you do not know already."
no subject
A faint, weary smile crosses Noctis' lips. He knows full well what the Ring would do in the long run, should he add its power to the Job. However, this was only the testing phase. "It's fine, Dad." And he means it, despite sounding- tired. He moves to close some distance, before quietly adding, "I only wanted to see if I could tap into its power with this system's limits, but if I'm to teach others our magic..." A sigh escapes him. "Enough people have been burned for the sake of our star."
He will not pass that burden to anyone; he'll be the last to burn using their Light.
no subject
But even he can have knee-jerk reactions, he just doesn't full react to them until he is certain there is something to be reacted to.
"Does you experimentation go well?" Lighter, a little.
no subject
He relaxes slightly at the familiar weight on his shoulder.
"Well, warping, summoning blades, and blessing drinks is..." He sighs. "Elemancy's once again being a pain, though it's more to do with trying to draw on the land here being different." Not to mention they are indoors and slightly removed from the elements. That familiar glint of frustration shows in his gaze whether or not he wants it to. He has to tell him; and he's super, super irritated by it. "There's also the problem of anything I had at home being gone from the Armiger here."
Or at least, out of his reach.