Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-09-10 11:00 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- [au] ashelia b'nargin dalmasca,
- [au] frisk,
- [au] guy cecil,
- [au] naomi kimishima,
- [au] poison ivy,
- [au] reno,
- [au] yue,
- [ou] angeal hewley,
- [ou] baiken,
- [ou] beast boy,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] gladiolus amicitia,
- [ou] keith,
- [ou] klonoa,
- [ou] kuja,
- [ou] lance,
- [ou] madhuri,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] orcelito noctircus,
- [ou] pidge gunderson,
- [ou] regis lucis caelum,
- [ou] riku,
- [ou] sora,
- [ou] takashi shirogane,
- [ou] uendo toneido,
- [ou] vax'ildan,
- [ou] yotsuyu
Event || Custom Fit
Who: All
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
no subject
One of Sumeragi's eyes seemed to flash... as though the Persona might've been amused at the dive.
no subject
He loves the hell out of you, Detective, but you've gotta work on that empathy. But she wouldn't be who she was if she wasn't cool as a fuckin' cucumber about pretty much everything.
Except ghosts.
"G-gimme a minute... y'just scared a few years outta me. Let's... let's not tell Bahamut about that. Scare the dragon-god shit out of him..."
no subject
She'd been more concerned about poisoning him that she hadn't even thought Mudoon would shock him. By a fairly logical step... but maybe that was the problem. Just because she said be wary of one status ailment didn't mean she couldn't afflict another.
"If I do figure out how to class our Persona, I will not mention anything."
no subject
"Well, I think Sumeragi's pretty damn stable. I thought about getting the big guy out over here, but... I dunno. I feel like I do greater good with what I'm goin' for. Which reminds me..."
He pushed himself back to his feet, his legs a tad shaky as he went to stumble for his fallen sword. When he picked it up, it definitely seemed just as heavy as it looked. What could this guy lift?
"Who's our next Eidolon? Fiery horn guy, right?"
no subject
Considering how they had gotten theirs? And how the other group summoned their Persona? Yeah, neither of those things were about to happen. Besides, she didn't know how the evokers worked entirely to only draw out the Persona without the use of blanks.
Sumeragi watched Kanji stumble and decided to return to Naoto's side. Guess it put a little more fear into the young man than expected... whoops.
"Ifrit? Yes. I have a feeling he'll be more on the combative side than Shiva was."
no subject
"I, uh, wondered how that'd work... we kinda jumped through a helluva hoop to wake up that part of ourselves. Hell, we still don't know why Nanako-chan just got so sick. She's real young, yeah, but..."
He shrugged helplessly. "There's gotta be more to it. Some kids mature real early, and Nanako-chan had to help take care of her old man way before she should'a been. She's... the most grown-up little girl I know."
no subject
At the mention of Nanako, she frowned.
"... She is. However, despite her own level of maturity, she has yet to mentally developed in the same sense. She's still too young to fully grasp similar internal and external conflicts that the rest of us have. Don't forget the form her dungeon took even if it was partially influenced by Namatame-san later. She still maintains an innocence many of us only dream of now."
no subject
"Mine probably would'a been the same, all things considered. But... yeah, not gettin' into that." He wasn't testing his own Asterisk, but he needed to find some way he could be helpful.
"Anyway, I'm gonna get outta your hair. I remember seein' the last bunch'a people goin' in to mine crystals and they look like they could use some extra muscle. We could always grab some food later, yeah?"
no subject
"Alright. I think I'll stay here and observe the process more." And at his question, she nodded. "Yes, we can do that."