Melodies Of Eternity Moderators (
eternitymods) wrote in
melodiesofeternity2018-09-10 11:00 am
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Entry tags:
- [au] ashelia b'nargin dalmasca,
- [au] frisk,
- [au] guy cecil,
- [au] naomi kimishima,
- [au] poison ivy,
- [au] reno,
- [au] yue,
- [ou] angeal hewley,
- [ou] baiken,
- [ou] beast boy,
- [ou] finn (star wars),
- [ou] futaba sakura,
- [ou] gladiolus amicitia,
- [ou] keith,
- [ou] klonoa,
- [ou] kuja,
- [ou] lance,
- [ou] madhuri,
- [ou] noctis lucis caelum,
- [ou] okuyasu nijimura,
- [ou] orcelito noctircus,
- [ou] pidge gunderson,
- [ou] regis lucis caelum,
- [ou] riku,
- [ou] sora,
- [ou] takashi shirogane,
- [ou] uendo toneido,
- [ou] vax'ildan,
- [ou] yotsuyu
Event || Custom Fit
Who: All
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
When: September 10th to September 30th
Where: Curti Center and mines around the world
What: Characters assist Ganeshan in developing Custom Jobs.
Warnings/Notes: OOC Post
A. The Lab
As much as Ganeshan requires supplies to create Custom Jobs, he need help at home base. With the large number of potential applicants, outworlders and Curti Center employees are invited to help out in the lab, not only with testing transfer of Jobs to crystals, but in developing the abilities and running safety tests.
Easier said than done when all of these cats aren't roaming throughout the center and claiming everything to be their sitting spot. The interns are trying their best to catherd to little avail.
B. Job Development
The break room contains formal submission papers and pamphlets describing the steps required to develop a Custom Job. Senior employees are available to help characters workshop the abilities, but they mostly want to remain in the break rooms to avoid Ganeshan's constant Job mania. His booming voice is muffled through the doors, interspersed with allergic sneezing.
A room has been prepared for those to practice using their basic job abilities, primarily in making sure they're stable yet not too weak. There is a chance that an improper ability extraction can go wrong and hurt the user, so Ganeshan has group of White Mages are on standby in case things go south.
For those that would rather have all the fun without the work, there is the Ability Simulation and Modeling Room, where characters can design their abilities on the computer and see them play out on the screen before them. There's no limit here, and since Jessie is too busy to keep an eye on everyone, the outfits and visual effects have the potential to get...very, very silly.
C. Heigh-Ho
It's off to work you go. Those crystals won't mine themselves, and anyone strong enough must enter the mine in search of the necessary material. It's tedious, difficult work, and some of these are embedded so deeply in the rock that they might be more trouble than they're worth. Not to mention those gross bugs might not like their homes to be disturbed.
There's also the fact that monsters have a tendency to wander inside and attack, so they'll need some reliable body guards.
There should be more crystals deeper inside, but someone else will have to scout the area...
D. Explore the Dungeon
Which is where this team comes in. All the good stuff is deep in this mine, and reliable navigators are necessary to map out the tunnels without getting lost. There's also the fact that the previous owners of a time long ago didn't want opportunists to take their precious resources and outfitted the rooms with puzzles.
Door Locks are puzzles. Pressure plates activate traps. It's the ultimate test of critical thinking. Some of these don't make sense if you think for too long. Why did they go through all the trouble to program time-based puzzles with falling blocks and symbols? The Pupu are strange. At least the bats here are easy to fight, and the mine cart rides are fun.
no subject
[ Not going to explain all the cognitive psience shit behind it right now, that'll do for explanations. ]
As for flying, some can, but Necronomicon's the only one I've seen that can fly and you can ride in. ... one of my friends' is a bike, though.
no subject
A bike sounds pretty cool too! Your flying one is definitely cooler though. [A laugh.] Neko...nominon?
no subject
[ She pronounces it for him slowly. ]
You wouldn't happen to be from Earth, would you? A Earth.
[ Something like that. ]
no subject
[Let's see how long he remembers that.]
Umm, I'm from Japan! Or I used to be.
[This answer is accompanied by a wave of his big ol' harpy wings.]
Why?
no subject
[ She uh. Wouldn't've figured. For. Obvious reasons. ]
Well there's this one Western guy, like... I forget his name. He wrote a lot of horror stuff about like... [ her voice takes on a spoooooky lilt. ] dark gods who controlled mankind from the shadows.
Aaaaaaand Necronomicon was the name of the book that told you all about those gods.
no subject
Ah, we had something like that back in Utsuwa, sort of! I don't know if there's any books about Miko-sama, though. What kind of gods does Neconomicon talk about?
no subject
Uh. The ones. In this guy's stories. Like I just said.
no subject
You just said they control mankind from the shadows...is that all he wrote in there? "This god controls people, that god's really dark, this other god likes shadows..."
no subject
[ Okay that makes a bit more sense. ]
Well the thing is that the Elder Gods are kind of unknowable? Like... half the point about Necronomicon is that it'll tell you about these gods but the knowledge will drive you insane. And it's sort of the same with a lot of the gods themselves. Looking at them, being near them can just drive you mad. And they're usually worshipped by cults and teeeend to involve like. Blood sacrifices and stuff like that. People turning into monsters or fish people or something.
[ She did say that Lovecraft was a horror mythos. ]
no subject
[Gods you can't look at or be near? He's familiar with gods and unfamiliar with horror fantasy so the idea is just kind of confusing, honestly.....oh, but--]
I knew a god sort of like that once! Who turned people into monsters and everything. But the ones this guy wrote about are ones he made up, right? [He stares up at the floating
thingamajigpersona, tapping his chin with a claw.] I wonder if he knew any real ones.no subject
[ Her Earth's weirdness seems to... always be faced by teenagers. And always Japan. ]
no subject
That's really interesting though! How Japan's got personas and nekonons and gods. Were there ayakashi where you lived, too?
no subject
[ Demons, yōkai, whatever you wanted to call 'em. She's heard the folklore, sure, but so far as actually existing.... ]
no subject
[Or dangerous, but he'll put that aside for now.]