wheretheresawill: (Default)
Terra ([personal profile] wheretheresawill) wrote in [community profile] melodiesofeternity 2018-04-20 03:40 am (UTC)

A. Safer Osu - Berserker's Guild

The people Terra's talked to say the Berserker is one of the strongest Jobs, so he decides to start off there. He wants to be strong, really strong, strong enough to defeat any threat. So here he is. At first, he's delighted by the sight of people practicing, demonstrating their physical prowess. That's how strong he wants to be.

But then a few people step forward to show off the berserker's true power, and the air in the room tenses. It's just a demonstration, right?

Wrong. When it's over and the white mages have tended to the wounded, Terra can be found staring into the middle distance, unable to stop the replay behind his eyes. Mogila tugs on his hair, trying to get him to move, but he brushes her off without seeming to really notice her.

B. Von Oktavia - Paladin's Guild

It's a good thing the Guildhall is built with visitors in mind, because Terra was not looking forward to having to go inside one of the typical buildings in this city. If he could even fit through the door. It involves ducking even to get inside the Paladin's Guild, but at least he doesn't do something embarrassing like wedge his shoulders. This time.

Inside is a relief, and not just because of the higher ceilings. Everything seems to have a routine, and after recent events, routine is beyond appealing. Plus, all the Paladins seem so nice! And strong and capable, obviously. Maybe this is what Terra's been looking for? The power to protect...

"Isn't this great?" he enthuses to the nearest fellow-traveler, whether they seem excited or not.

C. Nakagawa - Swordmaster's Guild

If Von Oktavia was impressive, Nakagawa is comfortable - not least because it was built at least partly with human-sized people in mind. Terra's definitely enjoying that part. But he's also enjoying the familiarity of the Guild, the people training in ways that are more or less the way he's been trained. It doesn't have the reckless energy of the Berserkers, but a feeling of serenity that reminds Terra of his home. Maybe here he can find some help with how his turbulent emotions lead him astray.

"Hey, want to spar?" he will ask anyone who seems like they know (or once knew) how to use a weapon.

D. Kiddilion - Geomancer's Guild

Terra has mixed feelings about this place. On the one hand, the Geomancer's Guild is elegant, and he respects their connection to the earth. He's never been particularly talented at magic, but this might suit him.

On the other hand, Kiddilion doesn't seem like a place he wants to spend much time. It seems, in fact, like the kind of place he should be doing something about, or would if it wouldn't count as meddling in other worlds' affairs. Does that still apply if he's stuck here? Better to be on the safe side.

But maybe if he were here, he could try to help somehow. There must be people down here who need help... Terra looks visibly torn, paying more attention to the city streets than the action of the Guild members. He has a sucker's face; someone should probably keep him from giving all his money to beggars, or getting it stolen.

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