Wrath of Heaven inflicts damage, stuns and floods Sephiroth's vision all at the same time. Immediately his Illusionist-granted Levitation is nullified and he ends up at ground level with a knee in the sand, pinching at the bridge of his nose while blinking wildly, attempting through sheer will to dispel the flaring dots from his sight.
On the defensive, [Teleport Mastery] is used so Sephiroth can get distance enough away to quickly pop a potion and get his senses back together before the next turn. Now all stealth is gone, a Job Switch (Illusionist -> Jenova's Chosen) also seems prudent.
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Wrath of Heaven inflicts damage, stuns and floods Sephiroth's vision all at the same time. Immediately his Illusionist-granted Levitation is nullified and he ends up at ground level with a knee in the sand, pinching at the bridge of his nose while blinking wildly, attempting through sheer will to dispel the flaring dots from his sight.
On the defensive, [Teleport Mastery] is used so Sephiroth can get distance enough away to quickly pop a potion and get his senses back together before the next turn. Now all stealth is gone, a Job Switch (Illusionist -> Jenova's Chosen) also seems prudent.